Nothing will ever be Jurassic Park. In an interview for Fallen Kingdom, executive producer Steven Spielberg recalls his experience directing the franchise-opener explaining, “the moment that brought this home for me as a filmmaker was when the T. Rex started to attack two modern Ford Explorers, and you saw the modern world and you saw the prehistoric world meeting up 65 million years later. To me, that’s when I really felt we had captured lightning in a bottle.” That sensation, what Claire Dearing (Bryce Dallas Howard) evokes when she asks Owen Grady (Chris Pratt), “Do you remember the first time you saw a dinosaur…it’s like, a miracle. You read about them in books. You see the bones in museums. But you don’t really believe it,” cannot be replicated.
Fortunately, that is not what Jurassic World: Fallen Kingdom (2018) is attempting to do. Rather, the film evokes the memory of those emotions, via visual callbacks and recurring characters, both human and non, to drive J. A. Bayona’s purpose—empathy. The director insists, “It’s not about people rescuing people anymore; it’s about people rescuing dinosaurs. The whole movie’s about empathy. An empathy toward the dinosaurs.” This objective is simple, and Fallen Kingdom excels at simplicity—in jump scares, with Blue, demonstrating the dangers of commodifying life. However, the questions the film raises are inherently complex, and, though fun, Fallen Kingdom sometimes finds itself lost in its own complexity.